spritesheet
A downloadable asset pack
SpriteForge Asset Pack
Free character references + sprite sheet templates for use with the SpriteForge LoRA.
Complete dataset used for training https://modelscope.ai/datasets/tantk7/Fighting_Spritesheet
Generate consistent 4×4 fighting game sprite sheets by swapping any character into these templates.
HOW TO USE
1. Go to ModelScope Civision (https://modelscope.ai/civision/imageGeneration)
2. Select Checkpoint: Qwen-Image-Edit-2511
3. Add LoRA: tantk7/spriteforgev3
4. Set Image editing > Edit, size 1024×1024
5. Upload a character reference from reference/ as the referenced image
6. Upload a sprite sheet from spritesheet/ as the image to edit
7. Prompt: Replace the character in the sprite sheet with the character from the reference image
8. Generate!
Or use your own character image — any style works (pixel art, 3D, concept art, photo).
WHAT'S INCLUDED
reference/ (42 characters)
Ready-to-use character reference images. Mix of 3D rendered and AI-generated characters in various fighting game styles: pixel art fighters (karate, muay thai, capoeira, boxing, taekwondo, kung fu), 3D anime characters, and various art styles to test generalization.
spritesheet/ (22 templates)
4×4 sprite sheet templates (1024×1024, 16 frames at 256×256 each):
14 Fighting Animations (from training data):
- Idle + Walk, Run + Roll, Left/Right Hook, Hook + Right Hook
- Quad Punch, Knee + Roundhouse Kick, Spinning Kick
- Fall + Get Up, Armada, Hit + Block
- Left/Right Kick, Knees to Uppercut, Punch Elbow Combo
- Northern Soul Spin (360° character rotation)
6 Bonus Animations (unseen — not in training data):
- Hurricane Kick, Breakdance 1990, Brooklyn Uprock
- Macaco Side, Rumba Dancing, Rumba Dancing (front view)
qwen_generated/ (32 examples)
Example outputs from the LoRA to show what to expect:
- seen_animation/ — results using training animation templates
- unseen_animation/ — results using unseen animation templates
NOTES
- All sprite sheets are 1024×1024 (4×4 grid of 256×256 frames)
- Set output resolution to 1024×1024 (Square) on ModelScope
- The model works best with clear, full-body character references in a fighting stance
- Unseen animation templates work but may produce occasional artifacts on extreme poses
LINKS
LoRA Model: https://modelscope.ai/models/tantk7/spriteforgev3
Pipeline Source: https://github.com/tantk/spriteforge-pipeline
Project Page: https://tantk.github.io/spriteforge-pipeline/
CREDITS
Sprite sheet templates rendered with Blender 5.0 from VRoid Studio characters + Mixamo animations.
Built for the Qwen-Image LoRA Training Competition on ModelScope.
| Updated | 12 days ago |
| Published | 17 days ago |
| Status | In development |
| Category | Assets |
| Author | tantk |
| Genre | Fighting |
| Tags | 2D, Pixel Art, spritesheet |
| AI Disclosure | AI Assisted, Graphics |
Download
Click download now to get access to the following files:





Leave a comment
Log in with itch.io to leave a comment.