A downloadable asset pack

Download NowName your own price

SpriteForge Asset Pack

Free character references + sprite sheet templates for use with the SpriteForge LoRA.

Complete dataset used for training https://modelscope.ai/datasets/tantk7/Fighting_Spritesheet

Generate consistent 4×4 fighting game sprite sheets by swapping any character into these templates.

HOW TO USE

1. Go to ModelScope Civision (https://modelscope.ai/civision/imageGeneration)

2. Select Checkpoint: Qwen-Image-Edit-2511

3. Add LoRA: tantk7/spriteforgev3

4. Set Image editing > Edit, size 1024×1024

5. Upload a character reference from reference/ as the referenced image

6. Upload a sprite sheet from spritesheet/ as the image to edit

7. Prompt: Replace the character in the sprite sheet with the character from the reference image

8. Generate!

Or use your own character image — any style works (pixel art, 3D, concept art, photo).

WHAT'S INCLUDED

reference/ (42 characters)

Ready-to-use character reference images. Mix of 3D rendered and AI-generated characters in various fighting game styles: pixel art fighters (karate, muay thai, capoeira, boxing, taekwondo, kung fu), 3D anime characters, and various art styles to test generalization.

spritesheet/ (22 templates)

4×4 sprite sheet templates (1024×1024, 16 frames at 256×256 each):

14 Fighting Animations (from training data):

- Idle + Walk, Run + Roll, Left/Right Hook, Hook + Right Hook

- Quad Punch, Knee + Roundhouse Kick, Spinning Kick

- Fall + Get Up, Armada, Hit + Block

- Left/Right Kick, Knees to Uppercut, Punch Elbow Combo

- Northern Soul Spin (360° character rotation)

6 Bonus Animations (unseen — not in training data):

- Hurricane Kick, Breakdance 1990, Brooklyn Uprock

- Macaco Side, Rumba Dancing, Rumba Dancing (front view)

qwen_generated/ (32 examples)

Example outputs from the LoRA to show what to expect:

- seen_animation/ — results using training animation templates

- unseen_animation/ — results using unseen animation templates

NOTES

- All sprite sheets are 1024×1024 (4×4 grid of 256×256 frames)

- Set output resolution to 1024×1024 (Square) on ModelScope

- The model works best with clear, full-body character references in a fighting stance

- Unseen animation templates work but may produce occasional artifacts on extreme poses

LINKS

LoRA Model: https://modelscope.ai/models/tantk7/spriteforgev3

Pipeline Source: https://github.com/tantk/spriteforge-pipeline

Project Page: https://tantk.github.io/spriteforge-pipeline/

CREDITS

Sprite sheet templates rendered with Blender 5.0 from VRoid Studio characters + Mixamo animations.

Built for the Qwen-Image LoRA Training Competition on ModelScope.

Updated 12 days ago
Published 17 days ago
StatusIn development
CategoryAssets
Authortantk
GenreFighting
Tags2D, Pixel Art, spritesheet
AI DisclosureAI Assisted, Graphics

Download

Download NowName your own price

Click download now to get access to the following files:

spritesheet_reference.rar 70 MB
spritesheet_v1.zip 101 MB

Leave a comment

Log in with itch.io to leave a comment.